With the MTG Universes Beyond Fallout Commander decks coming out in just a few weeks on March 8th, it's only natural that we'd start to get more previews and spoilers coming out. The set has an incredibly rich source material to work with, and also a setting, a nuclear apocalypse, that's new to MTG as a whole. Because of that, we're very excited about every new card reveal.
Well, yesterday we saw two brand-new legendary creatures revealed over on the Bethesda blog. Both of these cards could allow for some amazing new decks and a big power boost to specific archetypes as well. Bethesda also announced that we'd be getting even more news every day between February 20 and February 23, with the first stream being later today at 1 pm ET and 10 am PT over on the Magic Twitch channel.
First up for the new cards is Preston Garvey, Minuteman. If you've played Fallout 4, you'll know Preston as being one of the main Minuteman, a faction in the game that's a little kinder than the other options. Despite these kinder sensibilities, Preston is also the character who constantly hassles you about settlements being under attack.
Preston Garvey, Minuteman is all about Aura enchantments, and along with creating an Aura once a turn, also allows you to not only fix your mana but also untap each enchanted permanent you control when he attacks.
With Preston being in Naya colors, the sheer volume of excellent enchantress options he has available is almost overwhelming. Beyond just drawing cards, Preston also has the ability to recur Auras from the graveyard. As if that wasn't enough, you can even go full Voltron, or synergize with a mix of smaller creatures if that doesn't strike your fancy.
Beyond their blatant synergies, Preston can even go for a win in a single turn with enough setup. Alongside an untap engine and a way to gain extra attack steps Preston gets really out of hand! While they don't helm any of the preconstructed Commander decks, Preston still looks seriously strong!
The other new option is Agent Frank Horrigan. Frank Horrigan is the final boss of Fallout 2 and is also an imposing figure as a Super Mutant inside of power armor. To put it lightly, this is not something you want to face off against.
As an MTG card, Agent Frank Horrigan is rather expensive, costing seven mana to cast. While this is a rather hefty price, even in Commander, their ability still packs some serious punch. Offering a major upgrade to Infect and Planeswalker-focused decks, Agent Frank Horrigan is an aptly major threat.
Infect decks are very powerful in EDH anyway because being able to do 10 damage instead of 40 is obviously good. What makes them even stronger is when you're playing them with Atraxa leading the charge, because hitting someone once with Infect, or any of the variants of that effect, and then proliferating is even easier. Agent Frank Horrigan Proliferates twice as it enters the battlefield, which takes some of the edge off of his seven-mana cost.
However, he also proliferates twice when he attacks, which means that you can put him in with Atraxa and find a way to give him Haste; let's say, for example, Odric, Lunarch Marshal, and you can get the last four points of infection in a single turn. It's also just a fun way to play the deck, and if you can give Agent Frank Horrigan Double Strike, he can hit for 16 damage along with those proliferate triggers, making him a death sentence if he's not dealt with very quickly.
If you're interested in reading more about the MTG Fallout crossover, we'll have all the details on new cards and reprints revealed on our sister site MTGRocks.