We haven’t even begun spoiler season for Disney Lorcana’s Fabled expansion and Ravensburger has already begun teasing with new cards from its tenth expansion, Whispers in the Well.
Release Schedule
Thanks to their panel during Gen Con 2025, Ravensburger has already given us a release schedule for Disney Lorcana’s tenth expansion.
Starting on the 7th of November, Whispers in the Well will begin its pre-release for local game stores. November 14th will mark this expansion’s full release date.
New Cards
Alongside the expansion’s release date, Ravensburger has also revealed the first wave of cards to be included in this new set.
Judy Hopps – Uncovering Clues

As part of Ravensburger’s appetizer for Whispers in the Well, Judy Hopps - Uncovering Clues is blatantly showcasing a new archetype coming to Disney Lorcana: Detective.
The archetype support aside, Uncovering Clues is an early to mid-game drop that can allow the controlling player to dig through the top of their deck for another Detective character card.
On its own, this version of Judy Hopps has the potential to be a useful consistency tool for its archetype. The real question is, what are the potential targets?
It’s a little too early to say how useful Uncovering Clues could be, as we only see one part of this potential equation.
That said, in terms of deck building, having particularly solid search functions locked to specific archetypes does help push certain decks to competitive levels. At the same it can also be a natural power limiter so that the competitive scene doesn’t wholly get dominated by one deck type/style.
Nick Wilde – Persistent Investigator

Nick Wilde - Persistent Investigator is a pretty good example of a search target. It’s an uninkable card, so a deck builder wouldn’t be forced to run multiple copies of Persistent Investigator if you have Judy Hopps - Uncovering Clues rifling through the deck for what you need.
As for its overall design package, while the 5 ink cost makes Persistent Investigator a mid-game drop, that ‘Shift 3’ can easily turn this version of Nick Wilde into a potent early game pressure due to its stats and 2 Lore score.
At the moment, we don’t know if there are any more variants of Nick Wilde planned. With the current roster and with the upcoming set rotation in mind, we have Soggy Fox as a potential Shift target.
Being part of the Sapphire roster, Soggy Fox as Persistent Investigator’s Shift target seems to push the narrative that Ravensburger is encouraging players to use specific ink combinations.
As for Persistent Investigator’s actual skill, Case Closed, it appears to favor a wide board presence that some cards from the Reign of Jafar are already encouraging.
The fact that Case Closed specifically states “other Detective characters” further supports this line of thinking.
This does raise a question on how to leverage Persistent Investigator though. On one hand, if played on Turn 3 due to Shift, Persistent Investigator would be pretty hard to dislodge without some form of board removal. On the other hand, getting the draw function going is highly conditional.
Like Uncovering Clues, it’s a little too early to say how well Persistent Investigator will do. It’s great that Steel has another draw tool, but its highly conditional nature and needed investment may make it unwieldy in an actual match.
Putting It All Together

This action card is pretty simple in execution. It’s a delaying tactic against challenges that can also draw a card for consistency. In some regard, Putting It All Together is reminiscent of Fortisphere. It’s a little less versatile and a little more expensive to use, but it does offer Steel an early and cheap consistency tool that doesn’t require any form of discard.
Goofy – Emerald Champion

While not technically revealed at Gen Con, Goofy - Emerald Champion seems to be Ravensburger toying with the idea of specialized support for specific ink colors.
Emerald Champion lives up to its moniker as it specifically specializes in uplifting other Emerald characters with some pretty bonkers abilities, if it were generically applicable to all characters.
In a vacuum, the ability to turn all your Emerald characters into direct board removal can force the opponent into a battle of attrition. The added Ward also forces this attrition unless Goofy himself is removed.
That said, matches in Disney Lorcana are never simple, and despite his abilities, Emerald Champion is a little unwieldy.
His uninkable nature and 5 ink cost already make it difficult to field Emerald Champion. There’s also the fact that this Goofy is more of a force multiplier and is heavily reliant on the rest of the board.
If the competitive scene does slow down due to set rotation, there could be a place for Emerald Champion as a very debilitating board control tool for Emerald decks.
Until then, this could be another case of a card being released a little too early for its time.